MarvelousDesigner中文教程
包含15節(jié)視頻教程
關(guān)注25.4萬(wàn)次
朱峰社區(qū)出品完整的Marvelous Designer中文教程,包含Marvelous Designer從初級(jí)到高級(jí)的軟件教程、導(dǎo)入導(dǎo)出到3dmax和maya的解決方案、如果應(yīng)用到動(dòng)畫的具體實(shí)例。是非常完整的Marvelous Designer視頻教程。對(duì)于想要解決布料和衣服系統(tǒng)的同學(xué),是時(shí)候用Marvelous Designer替代你之前的布料創(chuàng)建流程,改變布料的建模方法了。
吸血鬼Nosferatu
吸血鬼Nosferatu
軟件: Maya, mental ray, Mudbox, ZBrush
制作的
日本人制作的吸血鬼,很像是電影中能夠的變態(tài)惡魔。
細(xì)節(jié)很細(xì)致。
I created the model for this image initially for the "classic movie monsters" contest over at Kolbies excellent SinisterCircle forum..
It is based on Klaus Kinski in Herzog Werners Nosferatu (a film, although long and slow I can very much recommend!) I tried to convey the melancholy of the character.
Long time passed and recently I finally got some time and motivation for doing some textures and rendering. I might do a bit of animation but I guess that'll be later!
Sculpting was done in Zbrush, Texturing in mudbox and rendering with mental ray in Maya. I've used displacement maps on everything but the collar (reduced in zbrush).
There are 3 area lights from the front/bottom and 2 spots for back lighting.
- 1/3


朱峰社區(qū)網(wǎng)頁(yè)版(手機(jī)掃描-分享-添加到屏幕)

朱峰社區(qū)微信公眾號(hào)(微信掃一掃-關(guān)注)
關(guān)于作品任何作品著作權(quán)歸作者所有。
免責(zé)聲明作品平臺(tái)提供的作品展示為作者自愿分享。不承擔(dān)其他法律責(zé)任。
版權(quán)規(guī)則本平臺(tái)提供會(huì)員上傳的作品僅可用于個(gè)人學(xué)習(xí),如用于商業(yè)請(qǐng)購(gòu)買。您必須遵守的
版權(quán)規(guī)則